Bargaining Pirates
WASD movement, Left Click or E to interact/advance dialogue, Talk to the island's inhabitants. Try to find trades they would be agreeable to. Make your way from nothing to a pirate ship. Characters may have multiple trades that are agreeable to them. Different trades lead to different endings for those characters. You may also run into non character interaction if you play hard mode by trading for a treasure map. Hopefully some of you figure it out.
Published | 1 day ago |
Status | In development |
Platforms | HTML5, Windows |
Author | CCards |
Genre | Interactive Fiction, Adventure, Role Playing |
Made with | Unity |
Tags | First-Person, Pirates, Trading |
Comments
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I got stuck on the map :(
Other than that a pretty good game overall. I like the scope and genre for the jam. I don't really know how well it fits the theme, but still a nice one! I would look into adding more SFX for walking around, and take some time to polish up the island. Some of the object placement was off (NPCs and objects floating in the air). Overall I thought there was enough variation and interesting things to look at though. Great job!
Thanks for the feedback. Where'd you get stuck?
I meant when I got the map, not on the world map :) Didn't know what to do with it
Ah, you use it as a map which I may have done a bad job at. Definitely wish I would've gotten in a trade with it too.
I thought about that, but I couldn't make sense of it haha. I guess I couldn't identify the landmarks from it being so few pixels. I think that concept is really good, I just couldn't figure out where the X pointed to. I looked around the whole island and everything. Darn!